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It seemed that the game almost had a cheat mode in player versus computer games on harder skill levels, as it could be almost impossible to win the ball back or keep it against the computer.
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Improvements in graphics, master league, competitions, licenses and online play, were negated by fussy changes to game play, that made Pro Evo harder, but sometimes less fun. High definition graphics enhanced the gaming experience and PES started to move away from FIFA in the player likenesses stakes, although at the same time the complacency led to FIFA closing the gap and it was around these years that FIFA for the first time started to achieve higher review scores, as ironically, it was likened to the PES game play of old.Įven though many things improved, PES games started to struggle during the versions 2008-2012.
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This was the first version to debut on PS3, but still remained on PS2 and the other consoles. There was no Pro Evo 7, the next installment would arrive in 2007 and the naming convention changed into what remains to this day – Pro Evolution Soccer 2008 or PES 2008. The Xbox version even had next generation high-definition graphics and this would be the last version before Pro Evo made the transition to PS3. To go along with the ever present official Japanese strip, the England National team were now decked out in their official kit as well as other nations. Fast, fluid, attacking football, a combative tackling mechanic and a slew of new tricks and flicks. Pro Evo 6 or Winning Eleven 10 had most of the best elements that have survived to the present incarnation. It was this sense of randomness and downright fun that kept Pro Evo at the top of the footy charts and this position was further solidified in Pro Evolution Soccer 6, which for many PES fans was the finest hour for Konami. Playing against a computer can only ever be so good, as computer AI is still no match for the gaming experience of another human being. PES stood up so well against the FIFA machine because of the superb two player experience. Jubilation reigned in online forums as we finally got real English teams, albeit only two – Arsenal and Chelsea, but again it was a start.Īt this point in history PES was still dominant over FIFA, generally getting higher review scores, despite the lack of complete licenses throughout the game. In 2005 Pro Evolution Soccer 5 finally cemented Pro Evo online, allowing players to play against other PES gamers anywhere in the world. The Master League (career mode) was expanded and editing options improved, making likenesses even closer to reality. Further enhancements to the licensing agreement occurred over the next few PES iterations, with many more official teams and players included, but the big one, the Premier League, always eluded Konami – not something FIFA was willing to give up.
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Pro Evo 3 was the first PES game to be programmed for PC via Microsoft and it was popular, but the lack of online mode disappointed. PES games were now starting to get their hands on lesser European licenses such as the Dutch Eredivisie, but at least this was a start or inroad into FIFA’s dominance by Konami. In 2003, Pro Evolution Soccer 3 was released and included a big game play engine update, introducing new features such as the advantage rule and much improved long-ball passing techniques. If you enjoyed this video, please feel free to share it with your friends and family.And let me know what you want to see next in our video? I hope I have brought a smile ☺Social link:✓ To get more video, please subscribe my channel: If you really like this video then please don’t forget to… I hope and believe that this video is very helpful for you…….
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